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refactor(w3dview): Migrate from MEMBER_ADD/MEMBER_RELEASE macros to RefCountPtr<T> #1763
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4854e9d
refactor(w3dview): migrate AssetInfo, ScreenCursor, PlaySoundDialog t…
bobtista 053dc77
refactor(w3dview): migrate property sheets to RefCountPtr<T>
bobtista 21dd2af
refactor(w3dview): migrate W3DViewDoc and GraphicView to RefCountPtr<T>
bobtista 5786093
refactor(w3dview): remove unused MEMBER_ADD/MEMBER_RELEASE macros
bobtista 4ccbbe0
fix(w3dview): add missing NULL assignments for m_pCursor and m_pCurso…
bobtista 4c62a41
nit: revert indentation change
bobtista 9f39142
refactor(w3dview): use RefCountPtr::Clear() and remove redundant null…
bobtista b45f0d8
fix(w3dview): move RefCountPtr::Clear() calls into proper scope
bobtista b8cd06e
fix(w3dview): use .Peek() in ASSERT macros for explicit pointer checking
bobtista 415a39b
remove duplicate cleanup of m_pCBackObjectScene
bobtista d4a4b7e
fix(w3dview): add missing cleanup for local render object
bobtista 7bd7dc3
fix(w3dview): add missing RefCountPtr cleanups and fix indentation
bobtista 172d018
remove extra include, fix indentation
bobtista 7802144
formatting change
bobtista c4835f6
remove extra clear call
bobtista d3f23d2
formatting if block
bobtista 9423707
style(w3dview): split single-line if statements to multi-line format
bobtista a7f4460
nit: indentation fixes
bobtista e49a9e8
fix: indentation using tabs instead of spaces, updated two NULL check…
bobtista a3409ec
Add missing m_pCursor.Clear() in CleanupResources to prevent leak
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