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Updated to the latest SDK version(me again lol)#4

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filipopo wants to merge 3 commits intowhoozzem:masterfrom
filipopo:master
Open

Updated to the latest SDK version(me again lol)#4
filipopo wants to merge 3 commits intowhoozzem:masterfrom
filipopo:master

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@filipopo
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i've made it a lot clearner as promised, this is only 1 commit now from current sdk
other than that it's the same shit lol, the code has been updated to the latest sdk

mikesartain and others added 3 commits October 2, 2014 08:25
this is now the exact seco repository+sdk updates, i didnt remove the sp
code even tho it's useless here.
what to say, i don't want anyone to have to do this ever again, tho they
probably wlll have to update this to some future update :P
@whoozzem
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Hi,
I think your pull requests' file deletions such as the .bsp examples are preventing the commit (think that's what it's complaining about), but I don't have the time to install and use git currently to see if I'm right or not. If you can figure out the conflicts and re-submit the pull I'll give the auto-merge button another go.

@filipopo
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filipopo commented Jun 29, 2016

I don't think that's the case, as I've checked with the sdk itself and it says it's automatically mergeable

@chiefwhosm
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chiefwhosm commented Mar 26, 2020

I've gone ahead and manually ported the old SecobMod to the last SDK release and done a few bug fixes.

As my ISP is currently having issues with git, I've brought out an old style git patch. I realise not everyone will see this comment, but the 2020 release can be found:

https://steamcommunity.com/app/211/discussions/1/2147594989449538605/

:)

@filipopo
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I'm rather glad someone else went ahead and did this partially because there have been updates to the SDK after the one I pushed out here.
If anyone uses the Source 1 SDK anymore

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6 participants