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schwq/README.md

B.Sc. Physics Undergraduate with a strong interest in software engineering and systems-level programming.

I have 5+ years of self-directed experience in software development, with a solid foundation in low-level programming, performance-oriented design, and open-source technologies. My physics background strengthens my analytical thinking and problem-solving skills, which I apply to building efficient and well-structured software.

I am particularly interested in systems programming, performance-critical software, and technically rigorous challenges, and I am highly motivated to learn new technologies quickly and adapt to complex technical environments.

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  1. gamecboy gamecboy Public

    Gameboy emulator written in C

    C 1

  2. YeagerEngine YeagerEngine Public

    Renderer engine written in C++ and OpenGL 4.6

    C++ 1

  3. cstd cstd Public

    Utils inspired by the standard library of c++ in the c programming language

    C 1

  4. PDD_Analisys PDD_Analisys Public

    Percentage-Depth-Dose (PDD) simulation in living tissue. Compares High-Energy X-Rays (Photons) vs. High-Energy Protons in tumor treatment.

    Python 1

  5. FroggoDS FroggoDS Public

    Nintendo DS emulator

    C++

  6. delorean-db delorean-db Public

    DeloreanDB is a high-performance, column-oriented data engine designed for analytical workloads, scientific data processing, and machine-learning pipelines.

    C++