Implement Option A long press for all controls#62
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- Change injection source from SOURCE_KEYBOARD to SOURCE_GAMEPAD so that KEYCODE_ENTER ACTION_DOWN is no longer routed to the IME (fixing the missing initial KEY_DOWN for the top button) and DPAD ACTION_DOWN events are no longer consumed by Android focus-navigation (fixing missing KEY_DOWN for joystick directions). - Add long press support to JoystickView and LeverView: when a direction threshold is crossed, KEY_DOWN is sent immediately and FLAG_LONG_PRESS is sent 500 ms later if the direction is still held, mirroring the existing ButtonView behaviour. https://claude.ai/code/session_01QPq7C3K71MZzKsRVGE5sac
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Change injection source from SOURCE_KEYBOARD to SOURCE_GAMEPAD so that KEYCODE_ENTER ACTION_DOWN is no longer routed to the IME (fixing the missing initial KEY_DOWN for the top button) and DPAD ACTION_DOWN events are no longer consumed by Android focus-navigation (fixing missing KEY_DOWN for joystick directions).
Add long press support to JoystickView and LeverView: when a direction threshold is crossed, KEY_DOWN is sent immediately and FLAG_LONG_PRESS is sent 500 ms later if the direction is still held, mirroring the existing ButtonView behaviour.