Running a farm means paying taxes — once a year, just like real life.
Taxes accumulate silently throughout the year and are collected each March. In December you get an advance warning so you can plan your spending before year-end. Falls below your minimum balance? Tax is skipped.
Singleplayer • Multiplayer • Persistent saves • Console commands
Real farm businesses don't pay tax on every transaction — they settle up annually. This mod works the same way:
- Throughout the year — income-based tax accumulates in the background. Nothing is deducted yet.
- December — a notification shows your estimated tax bill, what percentage of your current balance it represents, and the total accumulated so far. Time to decide whether to spend more before year-end.
- March — the full bill is collected. The amount is
accumulated × annual rate.
Your minimum balance is always protected — if the tax payment would drop you below it, the payment is skipped for that year.
- Annual tax cycle — accumulates daily, paid once in March
- December advisory — estimated bill, % of balance, and accumulated total shown in advance
- Configurable annual tax rate — Low (2%), Medium (5%), or High (10%)
- Transaction tax rate — separate Low (1%), Medium (2%), or High (3%) rate on daily income that feeds the accumulator
- Minimum balance protection — payment is skipped if your balance is too low
- HUD overlay — always-visible panel showing current rate, annual accumulated, estimated March payment, and a countdown to the next tax event
- In-game notifications for payment and advisory events
- Persistent statistics — total taxes paid, returned, and running annual accumulation survive saves
- Full console control — adjust everything without leaving the game
The Tax HUD shows at a glance:
| Row | Description |
|---|---|
| TAX MOD | Status (ON / OFF) |
| Rate | Current transaction rate and annual rate |
| Min balance | Your protected floor |
| Annual accumulated | Tax built up so far this year |
| Est. March payment | Projected bill (accumulated × annual rate) in orange |
| Next tax event | Months until payment (red) or advisory (blue) |
| Total paid / returned | Running lifetime totals |
| Recent Activity | Last few tax events |
Toggle the HUD with T. Right-click to drag or resize it.
Access via ESC → Settings → General (scroll to the Tax Mod section):
| Setting | Options | Default |
|---|---|---|
| Enable Mod | Yes / No | Yes |
| Tax Rate | Low (1%) / Medium (2%) / High (3%) | Medium |
| Annual Tax Rate | Low (2%) / Medium (5%) / High (10%) | Medium |
| Notifications | Yes / No | Yes |
| Show HUD | Yes / No | Yes |
Type tax in the developer console (~ key) for the full list.
| Command | Description |
|---|---|
tax |
Show all commands |
taxStatus |
Show current settings and statistics |
taxEnable / taxDisable |
Toggle tax system |
taxRate low|medium|high |
Set transaction tax rate |
taxAnnualRate low|medium|high|[0.01-0.30] |
Set annual tax rate (e.g. taxAnnualRate 0.08 for 8%) |
taxMinimum [amount] |
Set minimum balance threshold |
taxStatistics |
Show running tax statistics |
taxSimulate |
Simulate a tax cycle immediately |
taxDebug [0-3] |
Set debug verbosity |
Drop the FS25_TaxMod.zip into your mods folder:
%USERPROFILE%\Documents\My Games\FarmingSimulator2025\mods\
CC BY-NC-ND 4.0 — All rights reserved. No redistribution or modification without permission.