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…, iterations Major feature release: - Smart zoom tracking via vision plugins (--smart flag) - Branding overlay on rendered shorts (configurable, --no-branding to disable) - Cross-fade transitions between iterations - Speed segments for variable speed within clips - Player roster lookup via --player-numbers flag - Game finish output relocation to prevent collisions - Plugin doctor checks, tournament context, landscape/portrait hook data Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Claude <noreply@anthropic.com>
…ents) Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Claude <noreply@anthropic.com>
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Summary
--smartflag,--zoom-frames,ON_FRAMES_EXTRACTEDhook)--no-brandingto disable, first-iteration-only)--player-numbersand--event-typeflags--tournamentflag, landscape/portrait detection in POST_RENDER hook dataTest plan
make check— lint + mypy + 100% coverage (2003 tests pass)reeln render short clip.mkv --smart --iteratewith vision pluginreeln render short clip.mkv --no-brandingreeln game finishrelocates outputs🤖 Generated with Claude Code