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Currently we manually set a number of flags for things like area damage and projectile damage for skills but a lot of these can be automated if we just map a particular stat on the gem In this case I did it for arrows on skills as there are many skills that fire arrows and manually adding the flag to every skill is laborious and error prone Many skills fire arrows which are projectiles, but not all projectiles are arrows so in the case of Thunderburst the secondary skill fire projectiles and shouldn't benefit from additional arrow mods like on Death's Harp
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Fixes #9465
Description of the problem being solved:
Currently we manually set a number of flags for things like area damage and projectile damage for skills but a lot of these can be automated if we just map a particular stat on the gem
In this case I did it for arrows on skills as there are many skills that fire arrows and manually adding the flag to every skill is laborious and error prone
Many skills fire arrows which are projectiles, but not all projectiles are arrows so in the case of Thunderburst the secondary skill fire projectiles and shouldn't benefit from additional arrow mods like on Death's Harp
Steps taken to verify a working solution:
Link to a build that showcases this PR:
https://maxroll.gg/poe/pob/9w4qd0ok
Before screenshot:
After screenshot: