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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

Improve surroundings menu performance astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves json-styled JSON lint passed, label assigned by github actions
#85139 opened Feb 5, 2026 by mqrause Loading…
[Xedra Evolved] Improve vampire hunter gear astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#85138 opened Feb 5, 2026 by AlexMooney Loading…
Hide weight for NPCs generated in older versions 0.I-branch astyled astyled PR, label is assigned by github actions backport [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#85137 opened Feb 5, 2026 by migo-chan bot Loading…
Move ACT_MULTIPLE_BUILD, ACT_FETCH_REQUIRED, ACT_MULTIPLE_CONSTRUCTION to activity_actors astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#85135 opened Feb 5, 2026 by ShnitzelX2 Loading…
Rework No Trace Yet I Wish astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#85134 opened Feb 5, 2026 by Standing-Storm Loading…
Hunting horrors have a poison that makes you burn in light astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly.
#85131 opened Feb 5, 2026 by Standing-Storm Loading…
[Xedra Evolved] Sapshield astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#85130 opened Feb 5, 2026 by Standing-Storm Loading…
[WIP] Add a new mod astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods Issues related to mods or modding
#85129 opened Feb 5, 2026 by BalthazarArgall Draft
Fix grammar in damage messages for abomination spawn [JSON] Changes (can be) made in JSON Monsters Monsters both friendly and unfriendly. new contributor
#85125 opened Feb 5, 2026 by ynhhoJ Loading…
[XE] Direct drinking from those wearing holy symbols burns the holy-burnt. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#85122 opened Feb 5, 2026 by SariusSkelrets Loading…
[Sky Island] Rebalance the infinity material crafts astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Sky Island Anything about the Sky Island mod Mods Issues related to mods or modding
#85121 opened Feb 5, 2026 by AlexMooney Loading…
Add club tail as a body part astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#85120 opened Feb 4, 2026 by Standing-Storm Loading…
Implement basic filters for monsters and terrain and furniture astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#85119 opened Feb 4, 2026 by mqrause Loading…
Add spiral mine & string dimension to HEW/Hub dialogue & Pat/Pat's headsets astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Weather Rain, snow, portal storms and non-temperature environment NPC / Factions NPCs, AI, Speech, Factions, Ownership
#85118 opened Feb 4, 2026 by Tektolnes Loading…
tweak the ziggurat exit, string dimension astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#85116 opened Feb 4, 2026 by Tektolnes Loading…
Implement checks if character is in vehicle, in furniture, and in furniture with flag astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#85115 opened Feb 4, 2026 by GuardianDll Loading…
[Xedra Evolved] Make lilin attack conditions more stringent astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#85110 opened Feb 4, 2026 by Standing-Storm Draft
snmalloc \o/ astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Build Issues regarding different builds and build environments Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#85099 opened Feb 3, 2026 by akrieger Loading…
[Sky Island] Undamage the cars astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Sky Island Anything about the Sky Island mod Mods Issues related to mods or modding
#85089 opened Feb 3, 2026 by gettingusedto Loading…
Remove carpet redundancy astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#85087 opened Feb 3, 2026 by BalthazarArgall Loading…
Add a .natvis file to improve visual studio debugging astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions json-styled JSON lint passed, label assigned by github actions
#85084 opened Feb 3, 2026 by akrieger Loading…
Forge values dragon blood, others not so much astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#85083 opened Feb 3, 2026 by Maleclypse Loading…
refactor eoc_selector to be an object instead of bunch of arrays astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs NPC / Factions NPCs, AI, Speech, Factions, Ownership
#85044 opened Jan 31, 2026 by GuardianDll Draft
[ Xedra Evolved ] Vengeful Ghost CBM astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#85042 opened Jan 31, 2026 by Maleclypse Loading…
[Sky Island] Add merchant stall upgrade astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions Mods: Sky Island Anything about the Sky Island mod Mods Issues related to mods or modding
#85035 opened Jan 30, 2026 by Standing-Storm Draft
ProTip! no:milestone will show everything without a milestone.