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| 模组 | 🔗 链接 | 🎨 相关文件 | |
|---|---|---|---|
| ✨ | CC:C Bridge | 🔍 源代码 | 🟩 MCMOD | 📁 对比(Azusa) | |
| 依赖-Create | 🔍 源代码 | 🟩 MCMOD | * | * | |
| 依赖-CC: Tweaked | 🔍 源代码 | 🟩 MCMOD | * | * |
💾 基于此 PR 所打包的资源包:
✔ cccbridge Mod Domain 验证通过。
ℹ cccbridge-1.21-fabric 中英文 Key 相互对应。
ℹ cccbridge-1.21-fabric 模组内语言文件与 PR 相同。
🔛 Diff:
cccbridge/1.21-fabric
| 英文 | 中文 |
|---|---|
| Source Block | 来源方块 |
| Target Block | 目标方块 |
| RedRouter Block | 红石路由方块 |
| Scroller Pane | 滚轮面板 |
| Animatronic | 机械人偶 |
| §6Can mirror text to other §otargets§r§6 via a §eDisplay Link§6. §7When lamp flashes §6Transmits the currently buffered text to the §otarget§r§6. §7When resolution changes §6Queues an §oevent§r§6 to all connected §eComputers§6. |
§6可将文本通过§e显示连接器§6将文本复制给其他§o目标§r§6。 §7指示灯闪烁时 §6将当前缓存的文本发送给§o目标§r§6。 §7分辨率变化时 §6向相连的所有§e电脑§6发送§o事件§r§6。 |
| §6Acts as an §otarget§r§6 to other §osources§r§6. §eComputer§6's can access all kinds of information from §eCreate§6 this way. | §6可作为其他§o来源§r§6的§o目标§r§6。§e电脑§6可通过此方式访问§e机械动力§6的各种信息。 |
| §6Can control §eRedstone§6 signals via the §oRedstone API§r§6. | §6可通过§o红石API§r§6控制§e红石§6信号。 |
| §6Provides an interface to select a number. Can be read, controlled and manipulated with a §eComputer§6. | §6提供了选择数值的接口。可被§e电脑§6读取、控制、操纵。 |
| §6Its facial expression as well as the whole body can be changed and positioned using a §eComputer§6. §7When pushing §6Applies the buffered §orotations§r§6 to the §eAnimatronic§6. |
§6可用§e电脑§6改变其面部表情和肢体位置。 §7向其推送数据时 §6将缓存的§o旋转数据§r§6作用于§e机械人偶§6。 |
| §8Hold [{0}Shift§8] for more details | §8按住[{0}Shift§8]可查看详情 |
| Peripheral v{0} | 外围设备 v{0} |
| &oDoesn't have an Peripheral | &o不具有外围设备 |
| Given data from computer | 来自电脑的数据 |
| Lua Number | Lua数 |
| Lua Num. + | Lua数 + |
| Lua Num. - | Lua数 - |
| Scroller locked | 滚轮面板:锁定 |
| Scroller unlocked | 滚轮面板:解锁 |
| Peripherals (CC:C Bridge) | 外围设备(CC:C Bridge) |
| Five Nights in Minecraft | Minecraft的五夜惊魂 |
| A very normal Animatronic, what could go wrong! | 很普通的机械人偶,肯定不会出问题的! |
| Build your own friend with mood swings. | 造出一个会有情感波动的朋友 |
| CC:C Bridge Configuration | CC:C Bridge配置 |
| Save config | 保存配置 |
| Saved config | 已保存的配置 |
| Close | 关闭 |
| Light flickering | 光源闪烁 |
| Determines whether or not the faces of RedRouter blocks or animatronics flicker in dark places. | 红石路由方块和机械人偶的光屏会不会在暗处闪烁。 |
| EMOTIONAL DAMAGE | EMOTIONAL DAMAGE |
| Funny RedRounters | Funny RedRounters |
| Sammy L. Koch | Sammy L. Koch |
cccbridge/1.21-fabric-keys
| Key | 英文 | 中文 |
|---|---|---|
block.cccbridge.source_block |
Source Block | 来源方块 |
block.cccbridge.target_block |
Target Block | 目标方块 |
block.cccbridge.redrouter_block |
RedRouter Block | 红石路由方块 |
block.cccbridge.scroller_block |
Scroller Pane | 滚轮面板 |
block.cccbridge.animatronic_block |
Animatronic | 机械人偶 |
block.cccbridge.source_block.description |
§6Can mirror text to other §otargets§r§6 via a §eDisplay Link§6. §7When lamp flashes §6Transmits the currently buffered text to the §otarget§r§6. §7When resolution changes §6Queues an §oevent§r§6 to all connected §eComputers§6. |
§6可将文本通过§e显示连接器§6将文本复制给其他§o目标§r§6。 §7指示灯闪烁时 §6将当前缓存的文本发送给§o目标§r§6。 §7分辨率变化时 §6向相连的所有§e电脑§6发送§o事件§r§6。 |
block.cccbridge.target_block.description |
§6Acts as an §otarget§r§6 to other §osources§r§6. §eComputer§6's can access all kinds of information from §eCreate§6 this way. | §6可作为其他§o来源§r§6的§o目标§r§6。§e电脑§6可通过此方式访问§e机械动力§6的各种信息。 |
block.cccbridge.redrouter_block.description |
§6Can control §eRedstone§6 signals via the §oRedstone API§r§6. | §6可通过§o红石API§r§6控制§e红石§6信号。 |
block.cccbridge.scroller_block.description |
§6Provides an interface to select a number. Can be read, controlled and manipulated with a §eComputer§6. | §6提供了选择数值的接口。可被§e电脑§6读取、控制、操纵。 |
block.cccbridge.animatronic_block.description |
§6Its facial expression as well as the whole body can be changed and positioned using a §eComputer§6. §7When pushing §6Applies the buffered §orotations§r§6 to the §eAnimatronic§6. |
§6可用§e电脑§6改变其面部表情和肢体位置。 §7向其推送数据时 §6将缓存的§o旋转数据§r§6作用于§e机械人偶§6。 |
cccbridge.tooltip.holdForDescription |
§8Hold [{0}Shift§8] for more details | §8按住[{0}Shift§8]可查看详情 |
cccbridge.tooltip.peripheral |
Peripheral v{0} | 外围设备 v{0} |
cccbridge.tooltip.no_peripheral |
&oDoesn't have an Peripheral | &o不具有外围设备 |
cccbridge.display_source.source_block_display_source |
Given data from computer | 来自电脑的数据 |
cccbridge.general.unit.scroller |
Lua Number | Lua数 |
cccbridge.general.unit.scroller.positive |
Lua Num. + | Lua数 + |
cccbridge.general.unit.scroller.negative |
Lua Num. - | Lua数 - |
subtitles.cccbridge.cage_lock |
Scroller locked | 滚轮面板:锁定 |
subtitles.cccbridge.cage_unlock |
Scroller unlocked | 滚轮面板:解锁 |
itemGroup.cccbridge.cccbridge_group |
Peripherals (CC:C Bridge) | 外围设备(CC:C Bridge) |
advancements.cccbridge.placed_animatronic.title |
Five Nights in Minecraft | Minecraft的五夜惊魂 |
advancements.cccbridge.placed_animatronic.description |
A very normal Animatronic, what could go wrong! | 很普通的机械人偶,肯定不会出问题的! |
advancements.cccbridge.placed_redrouter.description |
Build your own friend with mood swings. | 造出一个会有情感波动的朋友 |
cccbridge.screen.config_screen |
CC:C Bridge Configuration | CC:C Bridge配置 |
cccbridge.options.button.save |
Save config | 保存配置 |
cccbridge.options.button.saved |
Saved config | 已保存的配置 |
cccbridge.options.button.close |
Close | 关闭 |
cccbridge.options.option.flickering |
Light flickering | 光源闪烁 |
cccbridge.options.tooltip.flickering |
Determines whether or not the faces of RedRouter blocks or animatronics flicker in dark places. | 红石路由方块和机械人偶的光屏会不会在暗处闪烁。 |
advancements.cccbridge.placed_redrouter.title |
EMOTIONAL DAMAGE | EMOTIONAL DAMAGE |
painting.cccbridge.funny_redrouters.title |
Funny RedRounters | Funny RedRounters |
painting.cccbridge.funny_redrouters.author |
Sammy L. Koch | Sammy L. Koch |
cccbridge/1.21-fabric-术语检查
| Key | 英文 | 中文 | 检查结果 |
|---|---|---|---|
block.cccbridge.target_block |
Target Block | 目标方块 | ⚠ 术语异常 target => 标靶 |
block.cccbridge.source_block.description |
§6Can mirror text to other §otargets§r§6 via a §eDisplay Link§6. §7When lamp flashes §6Transmits the currently buffered text to the §otarget§r§6. §7When resolution changes §6Queues an §oevent§r§6 to all connected §eComputers§6. |
§6可将文本通过§e显示连接器§6将文本复制给其他§o目标§r§6。 §7指示灯闪烁时 §6将当前缓存的文本发送给§o目标§r§6。 §7分辨率变化时 §6向相连的所有§e电脑§6发送§o事件§r§6。 |
⚠ 术语异常 all => 全部 |
block.cccbridge.target_block.description |
§6Acts as an §otarget§r§6 to other §osources§r§6. §eComputer§6's can access all kinds of information from §eCreate§6 this way. | §6可作为其他§o来源§r§6的§o目标§r§6。§e电脑§6可通过此方式访问§e机械动力§6的各种信息。 | ⚠ 术语异常 all => 全部 |
cccbridge.display_source.source_block_display_source |
Given data from computer | 来自电脑的数据 | ⚠ 术语异常 data => 数据模式 |
cccbridge.general.unit.scroller.negative |
Lua Num. - | Lua数 - | ✔ 术语 - => - |
subtitles.cccbridge.cage_lock |
Scroller locked | 滚轮面板:锁定 | ⚠ 术语异常 locked => 锁上 ⚠ 术语异常 locked => 上锁的, 已锁定的 |
advancements.cccbridge.placed_animatronic.title |
Five Nights in Minecraft | Minecraft的五夜惊魂 | ✔ 术语 minecraft => minecraft |
advancements.cccbridge.placed_animatronic.description |
A very normal Animatronic, what could go wrong! | 很普通的机械人偶,肯定不会出问题的! | ✔ 术语 normal => 普通 ⚠ 术语异常 normal => 中 |
advancements.cccbridge.placed_redrouter.description |
Build your own friend with mood swings. | 造出一个会有情感波动的朋友 | ⚠ 术语异常 build => 开发版 |
cccbridge.options.button.save |
Save config | 保存配置 | ✔ 术语 save => 保存 ⚠ 术语异常 save => 储存模式 |
cccbridge.options.option.flickering |
Light flickering | 光源闪烁 | ✔ 术语 light => 光 |
cccbridge.options.tooltip.flickering |
Determines whether or not the faces of RedRouter blocks or animatronics flicker in dark places. | 红石路由方块和机械人偶的光屏会不会在暗处闪烁。 | ✔ 术语 blocks => 方块 ⚠ 术语异常 blocks => 格挡 |
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将Forge侧模组翻译同步至Fabric侧