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QuickSort.cpp
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190 lines (171 loc) · 3.3 KB
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#include "Header.h"
/* The main function that implements QuickSort
arr[] --> Array to be sorted,
low --> Starting index,
high --> Ending index */
clock_t start, end_;
int x, i, temp, j, numofsteps=0;
void swap(int* a, int* b)
{
int t = *a;
*a = *b;
*b = t;
}
int partition(int arr[], int low, int high)
{
int pivot = arr[high]; // pivot
int i = (low - 1); // Index of smaller element
for (int j = low; j <= high - 1; j++)
{
// If current element is smaller than or
// equal to pivot
if (arr[j] <= pivot)
{
i++; // increment index of smaller element
swap(&arr[i], &arr[j]);
}
}
swap(&arr[i + 1], &arr[high]);
return (i + 1);
}
void Sorting::quickSortTime(int arr[], int low, int high)
{
if (low < high)
{
/* pi is partitioning index, arr[p] is now
at right place */
int pi = partition(arr, low, high);
// Separately sort elements before
// partition and after partition
quickSortTime(arr, low, pi - 1);
quickSortTime(arr, pi + 1, high);
}
}
double Sorting::quickSortTimecall(int arr[], int low, int high)
{
int * hold = arr;
start = clock();
quickSortTime(hold, low, high);
end_ = clock();
double msecs = ((double)(end_ - start)) * 1000 / CLOCKS_PER_SEC;
return msecs;
}
int Sorting::partitionsteps(int arr[], int low, int high)
{
int pivot = arr[high]; // pivot
int i = (low - 1); // Index of smaller element
FinCount++;
for (int j = low; j <= high - 1; j++)
{
FinCount += 2;
// If current element is smaller than or
// equal to pivot
if (arr[j] <= pivot)
{
FinCount += 6;
i++; // increment index of smaller element
swap(&arr[i], &arr[j]);
}
else
FinCount++;
}
swap(&arr[i + 1], &arr[high]);
FinCount += 3;
return (i + 1);
}
void Sorting::quickSortSteps(int arr[], int low, int high)
{
if (low < high)
{
/* pi is partitioning index, arr[p] is now
at right place */
int pi = partitionsteps(arr, low, high);
FinCount++;
// Separately sort elements before
// partition and after partition
quickSortSteps(arr, low, pi - 1);
FinCount++;
quickSortSteps(arr, pi + 1, high);
FinCount++;
}
}
//void Sorting::quickSortTime(int arr[], int left, int right)
//{
// int i = left, j = right;
// int tmp;
// int pivot = arr[(left + right) / 2];
//
// /* partition */
// while (i <= j) {
// while (arr[i] < pivot)
// i++;
// while (arr[j] > pivot)
// j--;
// if (i <= j) {
// tmp = arr[i];
// arr[i] = arr[j];
// arr[j] = tmp;
// i++;
// j--;
// }
// };
//
// /* recursion */
// if (left < j)
// quickSortTime(arr, left, j);
// if (i < right)
// quickSortTime(arr, i, right);
//}
//
//
//void Sorting::quickSortSteps(int arr[], int left, int right)
//{
//
// int i = left, j = right;
// int tmp;
// int pivot = arr[(left + right) / 2];
//
// FinCount++;
// /* partition */
// while (i <= j)
// {
// FinCount++;
// while (arr[i] < pivot)
// {
// i++;
// FinCount++;
// }
// FinCount++;
// while (arr[j] > pivot)
// {
// j--;
//
// FinCount++;
// }
// FinCount++;
// if (i <= j)
// {
// tmp = arr[i];
// arr[i] = arr[j];
// arr[j] = tmp;
// i++;
// j--;
// FinCount += 6;
// }
// FinCount++;
// };
//
// /* recursion */
// if (left < j)
// {
// quickSortSteps(arr, left, j);
// FinCount += 2;
// }
// if (i < right)
// {
// quickSortSteps(arr, i, right);
// FinCount += 2;
// }
// FinCount += 2;
//
//}