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PID_v1.cpp
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247 lines (219 loc) · 8.3 KB
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/**********************************************************************************************
* Arduino PID Library - Version 1.1.1
* by Brett Beauregard <br3ttb@gmail.com> brettbeauregard.com
*
* Adapted for ROBOTC by Brian Pratt <brianstephenspratt@gmail.com>
* Assumes that we're controlling rotation speed using a quad encoder
*
* This Library is licensed under a GPLv3 License
**********************************************************************************************/
#include <PID_v1.h>
/*Constructor (...)*********************************************************
* The parameters specified here are those for for which we can't set up
* reliable defaults, so we need to have the user set them.
***************************************************************************/
void PID(tSensors InputSensor, tMotor *OutputPorts, bool *OutputsReversed, int nOutputPorts, double Setpoint,
double Kp, double Ki, double Kd, int ControllerDirection)
{
// pragmas and include files still don't work well in ROBOTC, set it manuually
myOutputPorts = OutputPorts;
for (int i = nOutputPorts; i-- > 0;)
{
bMotorReflected[myOutputPorts[i]] = OutputsReversed[i];
motorType[myOutputPorts[i]] = tmotorVex393_HBridge;
}
myOutputPortCount = nOutputPorts;
myInputSensor = InputSensor;
SensorType[myInputSensor] = sensorQuadEncoder;
mySetpoint = &_setpoint;
*mySetpoint = Setpoint;
inAuto = true;
SetOutputLimits(0, 127); //default output limit corresponds to
//the vex motor command limits
SampleTime = 100; //default Controller Sample Time is 0.1 seconds
SetControllerDirection(ControllerDirection);
SetTunings(Kp, Ki, Kd);
lastTime = millis()-SampleTime;
// start the PID task at high priority
startTask( pidController, kHighPriority );
}
// Arduino-style clock check
unsigned long millis()
{
return nPgmTime;
}
/*
Motor control task. Ideally run at high priority.
*/
task pidController()
{
int lastOutput = 0;
while(true)
{
// Calculate error and calculate new output level
Compute();
// Set the motors
int output = (int)*myOutput;
if (output != lastOutput)
{
lastOutput = output;
for (int i=myOutputPortCount; i-- > 0;) // Set each of the motors
{
motor[myOutputPorts[i]] = output;
}
}
// Let other tasks have a go
EndTimeSlice();
}
}
void ChangeSetpoint(int delta)
{
*mySetpoint += delta;
}
void SetSetpoint(int setpoint)
{
*mySetpoint = setpoint;
}
/* Compute() **********************************************************************
* This, as they say, is where the magic happens. this function should be called
* every time "void loop()" executes. the function will decide for itself whether a new
* pid Output needs to be computed. returns true when the output is computed,
* false when nothing has been done.
**********************************************************************************/
bool Compute()
{
if(!inAuto) return false;
unsigned long now = millis();
unsigned long timeChange = (now - lastTime);
if(timeChange>=SampleTime)
{
/*Compute all the working error variables*/
// Read the encoder
double input = (float)SensorValue[myInputSensor] / (float)timeChange;
*myInput = input;
double error = *mySetpoint - input;
ITerm+= (ki * error);
if(ITerm > outMax) ITerm= outMax;
else if(ITerm < outMin) ITerm= outMin;
double dInput = (input - lastInput);
/*Compute PID Output*/
double output = kp * error + ITerm- kd * dInput;
if(output > outMax) output = outMax;
else if(output < outMin) output = outMin;
*myOutput = output;
/*Remember some variables for next time*/
lastInput = input;
lastTime = now;
// reset encoder count
SensorValue[myInputSensor] = 0;
lastError = error;
return true;
}
else return false;
}
/* SetTunings(...)*************************************************************
* This function allows the controller's dynamic performance to be adjusted.
* it's called automatically from the constructor, but tunings can also
* be adjusted on the fly during normal operation
******************************************************************************/
void SetTunings(double Kp, double Ki, double Kd)
{
if (Kp<0 || Ki<0 || Kd<0) return;
dispKp = Kp; dispKi = Ki; dispKd = Kd;
double SampleTimeInSec = ((float)SampleTime)/1000.0;
kp = Kp;
ki = Ki * SampleTimeInSec;
kd = Kd / SampleTimeInSec;
if(controllerDirection == REVERSE)
{
kp = (0 - kp);
ki = (0 - ki);
kd = (0 - kd);
}
}
/* SetSampleTime(...) *********************************************************
* sets the period, in Milliseconds, at which the calculation is performed
******************************************************************************/
void SetSampleTime(int NewSampleTime)
{
if (NewSampleTime > 0)
{
double ratio = (float)NewSampleTime
/ (float)SampleTime;
ki *= ratio;
kd /= ratio;
SampleTime = (unsigned long)NewSampleTime;
}
}
/* SetOutputLimits(...)****************************************************
* This function will be used far more often than SetInputLimits. while
* the input to the controller will generally be in the 0-1023 range (which is
* the default already,) the output will be a little different. maybe they'll
* be doing a time window and will need 0-8000 or something. or maybe they'll
* want to clamp it from 0-125. who knows. at any rate, that can all be done
* here.
**************************************************************************/
void SetOutputLimits(double Min, double Max)
{
if(Min >= Max) return;
outMin = Min;
outMax = Max;
if(inAuto)
{
if(*myOutput > outMax) *myOutput = outMax;
else if(*myOutput < outMin) *myOutput = outMin;
if(ITerm > outMax) ITerm= outMax;
else if(ITerm < outMin) ITerm= outMin;
}
}
/* SetMode(...)****************************************************************
* Allows the controller Mode to be set to manual (0) or Automatic (non-zero)
* when the transition from manual to auto occurs, the controller is
* automatically initialized
******************************************************************************/
void SetMode(int Mode)
{
bool newAuto = (Mode == AUTOMATIC);
if(newAuto != inAuto)
{ /*we just went from manual to auto*/
Initialize();
}
inAuto = newAuto;
}
/* Initialize()****************************************************************
* does all the things that need to happen to ensure a bumpless transfer
* from manual to automatic mode.
******************************************************************************/
void Initialize()
{
ITerm = *myOutput;
lastInput = *myInput;
if(ITerm > outMax) ITerm = outMax;
else if(ITerm < outMin) ITerm = outMin;
}
/* SetControllerDirection(...)*************************************************
* The PID will either be connected to a DIRECT acting process (+Output leads
* to +Input) or a REVERSE acting process(+Output leads to -Input.) we need to
* know which one, because otherwise we may increase the output when we should
* be decreasing. This is called from the constructor.
******************************************************************************/
void SetControllerDirection(int Direction)
{
if(inAuto && Direction !=controllerDirection)
{
kp = (0 - kp);
ki = (0 - ki);
kd = (0 - kd);
}
controllerDirection = Direction;
}
/* Status Funcions*************************************************************
* Just because you set the Kp=-1 doesn't mean it actually happened. these
* functions query the internal state of the PID. they're here for display
* purposes. this are the functions the PID Front-end uses for example
******************************************************************************/
double GetKp(){ return dispKp; }
double GetKi(){ return dispKi;}
double GetKd(){ return dispKd;}
int GetMode(){ return inAuto ? AUTOMATIC : MANUAL;}
int GetDirection(){ return controllerDirection;}